Jason Cheneau

Game Designer & Game Programmer

GDEngine

Modern game engine aimed at game designers

GitHub | Documentation (coming soon)

GDEngine is an ongoing project aimed at creating an integrated platform for video game creation, by adding game design tools to the usual game development tools.
The engine is built in C++23, using only native Windows APIs and libraries, and follows the classic ECS architecture.

Planned features include:

The project’s GitHub folder is available here: https://github.com/MetaZ9/GDEngine